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第一次大型更新: 2015年8月11日[ | ]

http://sf.my.com/us/crucible-gods-patch-notes

更新包名称 : 众神的考验 (Crucible of the Gods)[ | ]

Latest

新资料[ | ]

1. Divine Form (神模式)

  • 可以使用神模式
  • 玩家需要完成"New God"故事线才能使用神模式 (故事线于达到约30,500声望后出现)
  • 完成"New God"故事线后,玩家会收到一颗水晶来解锁大星图上神模式的洞 - 解锁神模式及神星图

2. Invasions (外星侵略):

  • 新增外星侵略活动
  • 外星侵略是一个超大型,影响全服玩家的活动,需要每一位玩家守护家园

3. Raid (奇袭):

  • 新增奇袭活动
  • 奇袭是一项已解锁神模式玩家的主要活动

3. Anomalies (异常空间):

  • 新增5人组队开放地图活动-异常空间
  • 多个队伍会同时出现在异常空间
  • 每一队会出现于上次外星侵略遗留下的怪物附近

4. Distortions (扭曲空间):

  • 新增公会专有活动-扭曲空间
  • 以前外星侵略的怪物,躲过了神和凡人的视线,在Aelion(游戏中的地球)某个僻静的角落建造了基地及巢穴.使用特制探测器可以获取它们的位置
  • 公会的任务是得到特制探测器及正确地前往敌方的核心地带


更新[ | ]

1. 组队更新

  • 新增声望调整
  • 队伍中低声望玩家的生命及伤害会被提高
  • 经过声望调整后的队伍会被锁定于难度"普通 (normal)"
  • 此项改动于下列副本中生效:单人副本,团队副本,对战,外星侵略
  • 介面的功能会稍作改动以迎合此更新
    • 执行 (Launch): 让玩家自行选择难度 - 可进行单人或预先组队副本-预先组队副本的难度会受玩家声望所限制
    • 队伍搜索 (Group Finder): 可加入随机队伍或进行预先组队副本 - 玩家的声望在组队过程中会被无视,而低声望玩家的能力会被调整.副本难度会被限制于"普通(normal)"

2. 传送门 (Portal)更新

  • 追随者系统 (Order)
    • 玩家现在可以利用传送门 (Portal)管理追随者 (adepts)及派他们进行任务
    • 暂时,当玩家完成公会任务后,会员的额外效果不会显示出来,但这只是显示上的bug,会员仍然会有额外效果
  • 百科全书 (Encyclopedia)
    • 已更新百科全书
    • 现在职业页面会显示全部技能和天赋的描述

3. 介面

  • 加入选择友方目标 (Ctrl+Tab)的训练
  • 当玩家获取新物品时,背包图示不会显示通知-所有新物品会在背包内标示
  • 角色技能画面加入终结技的描述
  • 加入镜头摇晃设定
  • 当选择了友方玩家为目标,介面会显示出动作视窗的快捷键(G)
  • 队伍视窗会显示点选为目标的友方玩家
  • Aristel's Farm 副本的双重标记已被移除
  • 加入图示显示对玩家作用的效果
  • 副本卡(Adventure card)会显示战利品
  • 副本进度显示问题已被修正
  • 按下Esc键不会拒绝副本邀请
  • FPS显示现被预设成关闭,可于游戏设定中重新开启
  • 传奇武器现在会随机出现一项属性:力量效率
  • 当玩家键入新名字才会出现改名按钮
  • 市集 (Market)中的购买及售卖显示问题已被修正
  • 修改公会邀请的外观
  • 现在当对启蒙仪式(the rite of enlightenment)进行加速,计时器会暂停跳动
  • 对公会进行投票,发起者会自动投下赞成

4. 视效

  • 与NPC的对话时,个人交通工具,神模式和技能的特效将不会显示在动画内。
  • 当骑乘的时候不会显示武器。
  • 变更NPC Metarchus 的外观。

5. 世界

  • Aggressor Executioner 获得些许的攻击加成。
  • 特殊能力 中 Entid Sower, Venomous Thamas 和 Granite Cappa 现在能被控制(技能)中断。
  • 特殊能力中 Warden of Gloom, Entid Devourer 和 Cryptide Weaver会在怪物死亡的时候停止.
  • 在Globe (地球仪) 上标示秘密房间 (Secret Room )。

6. 故事线

  • The Prodigal Son 任务 位置将会正确显示。
  • The Prodigal Son 任务 将不再挡住the Palon Prototype Plant 冒险的进入。

7. 区域

  • Veines
    • 重新定位Uplink Terminals。
  • Eskenian Peninsula
    • 明显标示出生命之泉与死亡之泉 ( Fountains of Life and Death)。
    • The Raptorial Greenery 任务 将会标识在地图上。
  • Antirius's Cave
    • 改进Thick-Trunked Nerolis 技能的视觉特效。
  • Diaphran Archipelago
    • 在完成the Second Generator 任务后, the Operation Rusty Forest 冒险将正确解锁。

8. 小队冒险 (Squad adventures)

  • Thorneus's Camp
    • 改进区域地图。
    • 在收到杀掉怪物的指令前,将不能攻击怪物。
    • Khrut the Snowy Fin’s knockback 技能将不再影响有护盾的玩家。
  • Ignum Monastery
    • 被Titan Atlas解除武装的视觉特效将会正确显示。
    • Titan Atlas’s Impact 技能伤害类型变更。
    • Tradius 将不会飞近一段距离之后加速,伤害也稍做减少。
  • Palon Prototype Plant
    • 更换冒险中遇到的第一只王。
    • 增加Experimental Tank Stronghold的所有技能伤害。
  • Kyros Caves
    • 增加与Giant Scarab (巨大圣甲虫)的战斗时的区域,玩家将有更大的机动空间可使用。
  • Thandi Drilling Station
    • Flaming Herald 的生命将不会在燃烧地面范围内恢复。
  • Avesten Tower
    • 减少一般怪物的数量。
    • 减少菁英怪物数量。
    • 减少怪物的主动攻击范围以及战斗开始时呼叫援军的范围。
    • Vengeful Orista 现在将会唤醒紧邻在一起的蛋。
    • 改进Grimpoisoner’s Pursuit这一技能的视觉特效。
  • Nedder Test Area
    • 调整Wind Jumper in the Hunt test: 现在造成较少的伤害并新增另一项能力。
    • Groups of Tobi 再度出现. 因此在它们跑光的时候,玩家能够再次获得到the Heat of the Hunt 效果。
  • Cronnel Platforms
    • Ignis 招唤的小怪将不再掉落奖励,如同其他同类别怪物一样。
  • Aristel's Farm
    • 将不再能够离开所规定区域的范围。

9. 团队冒险 (Group Adventures)

  • Phoreus Test Area
    • 更改Mantide and Demon 的成员组成。
  • Mare Sacro Monastery
    • Kraken Cetus 在三星难度以上将有新增能力。
  • Targo Islands
    • Rocky Shua’s shield 将会有更明显的动画:怪物将会先掘地再使用此技能。
  • Daren Facility
    • Corthinarius 将不会在使用其爪子攻击时旋转。

10. 玩家对战 (PvP Battles)

  • 一般
    • All PvP activities are now divided into two groups based on their scale: Small battles and massive battles.
    • Small battles include Kingesi Arena and Arena of Aeli and massive battles are the Ring of Immortals, Alcedon Facility, and Esten Quarry.
    • As players can no longer join a specific Battle, relics used for the Order can now obtained by participating in any of the activities from the specified group. To access small battles, players are required to have 2990 Prestige, and massive battles require 4530.
    • To participate in a small or massive battle, click the Show Adventure List button in the globe interface, select the Battle tab and join the appropriate activity.
  • Every day at 5 PM, 7 PM, and 9 PM, there will be a special event held for a random group of PvP activities (small or massive battles) that will last 45 minutes. For participating in the appropriate group of PvP activities, players will receive additional sparks of evolution as a reward. Any player, regardless of their Prestige or arena availability, can participate in this event.
    • Players will now receive items with higher stats for participating in PvP activities.
  • Arena of Aeli
    • New PvP activity for 6 players. Unlike Kingesi Arena, bonuses will always spawn in the center of the arena and only Damage Orbs are available to spawn.
  • Lugran Research Base
    • The Energy Charge effect (as well as its levels and duration) applied by the generator at the Lugran Research Base is now displayed on the interface.
    • Changed the number of points required to win from 10 to 100.
    • The number of points received for killing another player has been changed from 1 to 10.
    • Once players gain 10 levels of Energy Charge, it now explodes, removing all levels of this effect from all characters. The player that gains 10 levels of the effect receives 9 points.
    • Finishing strikes are no longer available.
    • When the character reaches 4530 Prestige, the reward is changed to an alternative one. They also no longer receive additional rewards: equipment and equipment bags
    • Relics for upgrading temples and chapels are still given to all participants.

11. 星图 Atlas

  • 职业星盘的路径将会在玩家第一次开启时自动规划往上级能力的节点。在此之前,路径规画是通往ultimate ability。

12. 任务 (Quests)

  • No Retreat (冒险额外任务)的冲刺 (dash) 限制数量从3增加到5。
  • Study Your Opponent (冒险额外任务)中,更改摄影机外观与增加摄影范围。
  • Deadly Magnetism (冒险额外任务)暂停。
  • Ether Resonators旁完成的任务将不被计算。
  • Alakur Island 关卡 the Find the mage on of the Interesting Acquaintance任务增加威望(Prestige)考量.
  • Ancient Relics 任务将在指定威望(Prestige)达成之后获得。

13. 奖励 (Rewards)

  • 团队冒险(Group Adventure)的尾王(final boss)奖励将会固定是一个史诗(紫色)品质得项链(amulet)。
  • 团队冒险(Group Adventure)中其他的 王(boss)将有50%机率掉落史诗(紫色)品质项链。他们将会有一样的机率掉落一个不平凡(绿色)或者是稀有(蓝色)品质的物品。
  • 小队冒险(Squad Adventure)的最终王将会固定掉落稀有品质(蓝色)的主手武器或副手武器。

14. 追随者系统 Order

  • 十个同种碎片将可以为合成一个更高品质的碎片。
  • 增加四十种新的使徒(adepts)任务。
  • 使徒(adepts)任务更新时间将会固定在 : 6 AM, 2 PM, 10 PM 伺服器时间。

15. 公会

  • When a vote is held in the pantheon, the votes of those who abstained would be counted as affirmative. Voting lasts 3 days.
  • Added the option to enable or disable a structure in the pantheon during construction.
  • Disabled the option to improve the pantheon structures beyond the current maximum construction level in the game. This level is different for every structure. This is necessary for implementing changes to the mechanics of the pantheon stronghold development.
  • Improved the mechanism of receiving, storing and spending construction resources required for building upgrades in the pantheon.
  • Construction resources are now stored in the pantheon's account, and not in the structure's. They can be replenished and then spent on the selected structure.
  • A construction replicator has been added to the Market. It can be used to replenish construction resources of the pantheon.
  • Resources for the enlightenment of adepts have been added to the Market.
  • To transfer construction points from the pantheon to the structure, pantheon members need to hold a successful vote.
  • The Stronghold now has its own rank. It is a new parameter that reflects certain stages of pantheon development. It will determine the maximum available level of Stronghold upgrades and provide various additional bonuses. For example, increase the effectiveness of power consumption for all structures in the pantheon. The mechanism of upgrading the Stronghold's rank is not yet implemented. It will be added in one of the next updates.
  • Updated the main pantheon screen, which now displays all the important information: pantheon rankings, pantheon order missions, pantheon stronghold's rank, as well as information about battles in distortions and pantheon wars.
  • Pantheon rankings are not yet introduced. They will be added over time.
  • Improved the descriptions of the stronghold upgrades.
  • Due to the fact that construction resources can now be purchased in the Market, separate upgrades for the pantheon at a certain level have an additional resource cost that can be obtained only through playing. The resource is called “Knowledge of Avatars”.
  • Now the button for spending resources will not be available until the appropriate voting is complete.
  • Now adepts will sometimes have missions for construction resources even if the pantheon has no active construction.
  • List of structures that had their cost adjusted:
  • Pantheon Chambers
    • Conference Hall. From level 13, the upgrade cost includes Knowledge of Avatars.
    • Gallery. From level 13, the upgrade cost includes Knowledge of Avatars.
  • Triumph Square
    • The cost of all obelisks includes Knowledge of Avatars from level 3.
  • Distortion Analyzer
    • Space Stabilizer. From level 2, the upgrade cost includes Knowledge of Avatars.
  • Ether Projector
    • Projection Amplifier. From level 4, the upgrade cost includes Knowledge of Avatars. Upgrading till level 3 does not require Knowledge of Avatars and allows Pantheons to research invasion talents until they have 700 resistance. This is enough to participate in battles against the avatars of the god's during Invasions.

16. 职业

  • General
    • 当Slayer & Monk后退时,不再支援额外增加的移动速度。
  • Symbols
    • 现在等级6的 Impulse Intensity, Ultimate Strength, Mobilization 现在能正常运作.
  • Knight
    • Barrier II now works differently:
    • Defensive Stance. Defensive stance absorbs 25% of incoming damage, but Willpower regeneration rate is reduced by 50%.
    • Using abilities that consume Willpower make the Barrier last 4 seconds longer, and it absorbs twice as much damage, reflecting half of absorbed damage back at the enemy. The amount of reflected damage cannot exceed 12% of the Knight's maximum health.
    • Changed the description of Rockwall.
    • The Inspiration talent has been renamed to Counter-Grip and works differently:
    • The enhanced effect of Barrier II lasts 1 second longer, and Lunge will restore 2 points of Willpower while it is active.
    • Bonus to Barrier from equipment now works correctly.
    • Increased the damage of Lunge.
    • Resolute Defense and Tantrum now generate 100 Willpower instead of 50.
    • The cooldown of Resolute Defense is reduced by 5 seconds.
    • The Knight has become more powerful in promo adventures.
  • Berserker
    • Increased the damage of Tornado.
    • Reduced the damage of Flash of Rage.
  • Archer
    • Burning can now inflict critical damage.
    • If the target dies from Burning Rapid Fire, the Archer now switches to another target correctly.
    • Easy Target talent cannot be used to remove the effects of burning with Piercing Shot more than once every 10 seconds.
    • Easy Target now displays the damage and effects without delay, it also works properly with other Archers in the group.
  • Kinetic
    • Stone Projectile is now correctly interrupted by dashing.
    • The effects of Tramping are no longer affected by the size of the target it is applied to.
  • Paladin
    • The Divine Intervention symbol now correctly takes into account all the protective effects on the character.
  • Cryomancer
    • Corrected the health values for the Cryomancer's Ice Statue and its Cryogen cost.
    • Icy Comet can now be activated only when the character stands still.
    • Icy Dart now inflicts damage and applies Fragments to the enemy at the same time.
    • Cryogenerators are now always displayed properly.
    • The Slide talent no longer blocks the character's movement when used.
  • Warlock/Witch
    • Volatile Curse has been changed to Black Cats for Witch promo adventures.
  • Monk
    • Changed the description of Return Wave.
  • Alchemist
    • The amount of damage reflected by the Protective Membrane ability no longer exceeds 33% of the Alchemist's maximum health.
    • Disintegrate no longer works against targets immune to control.
    • Protective Membrane now correctly absorbs damage even without the Reflection Procedure talent.
  • Necromancer
    • Visual effects of Cursed Land and Hellfire now have simpler visuals for everyone but the caster.
    • No more purple arms spam!
  • General
    • Character's movement speed out of combat now correctly changes when they change their direction of movement.
    • If the character leaves the limits of the playing zone, a warning message will be displayed, followed by the character's death.
    • Temporary Hornscute can now be activated even if the character has a permanent Hornscute and thus free the slot in the bag.
    • Characters no longer jump in place when attempting to use an ability and dismounting at the same time.
    • Added another color option for the Gunner costume available once the class atlas is fully completed. The costume in the player's bag can be moved to the Style Room.
    • Updated voice-overs and added new dialogues and hints.
    • Slaughter and Eliminator optional tasks have been disabled.
    • Improved the descriptions for various items and valuables.
    • Added spam filter for the Region channel.
    • Players can no longer gain more class sparks than can be spent. After completing a class atlas, players without premium will no longer receive the corresponding class sparks and those with premium will continue gaining sparks of evolution. All extra class sparks will be converted to sparks of evolution.
    • Extra ether crystals will be removed from the player's bag
    • Gabriel, an NPC in the eastern part of the park, now gives a weekly quest: Divine Challenge. The reward for the quest is Faith.
    • Invitations to an adventure or battle are now accompanied by a notification sound, and the game icon in the taskbar will begin to flash. Players will no longer miss an activity even if the game client is minimized.
    • Made changes to various UI descriptions and scenes.
    • Added detailed descriptions for items that contain ability sets.
    • The Knight's Resolute Rebuff ability is no longer interrupted when using combo attacks.


修正Bug[ | ]

1. 效能

  • Optimized the lighting, animations and visual appearance of open locations. These changes should improve the performance of the game client on older configurations and increase FPS.
  • Improved overall game performance.

2. 画面/动画

  • Fixed a multitude of animations for classes, monsters and abilities.
  • Fixed landscape geometry bugs and visual appearance of various objects.
  • Polished some of the elements of changing character’s appearance, reworked the details and functionality of costumes.
  • Fixed the animation bug that caused the space around the Slayer that terminated invisibility to look blurry.

3. NPCs/配音

  • Some of the NPCs have received new sets of emotions which make them more “lively”.
  • New voice-overs for some of the dialogues and scenes.
  • Updated voice-overs and added new dialogues and hints.

4. 自订人物

  • Makeup options were moved from Anita to the Style Room in the players menu's

5. 任务及副本

  • After studying the game server statistics, we reviewed the average time it takes to complete certain adventures and changed the rewards accordingly. For example, the expected completion time was increased for almost all group adventures.

6. 介面

  • Fixed the slot appearance in the abilities interface.
  • Fixed a bug that caused the context action for picking up a reward to appear but the item itself was not picked up.
  • Fixed a bug that sometimes kept the group chat from being created when entering an adventure with an automatically formed group via the Group Finder
  • Fixed a bug that caused the abilities panel to become empty when changing class stances.
  • Fixed the description of transport stats: speed is now rounded to hundredths, and regeneration is displayed in percent of maximum health.
  • Fixed a bug that caused the old ability sets to reset and not work properly when players activated the new ones.

7. 故事线

  • Fixed a bug that prevented the Lunatic quest from being displayed at the Divine Observatory.
  • Fixed abrupt camera jolts during the fight with Thanatos.

8. 区域

  • Veines
    • Fixed a bug that kept the scouting probes from being displayed on the minimap.
  • Milene Caves
    • Fixed a bug that would randomly cause a character to die.
  • Eskenian Peninsula
    • Fixed a bug that caused character’s death.
    • Fixed a bug with Find Path in the Helping Caria quest – Now works properly.
    • Fixed a bug that made it possible to go through walls that should have been solid.
  • Naori Island
    • Fixed a bug that caused character’s death.
  • Roqul Valley
    • Fixed the beginning of the storyline dialogue in Roqul Valley.

9. 单人副本

  • Lanber Catacombs
    • Fixed a bugs that caused Astara to lose target, return to the starting point and recover health if the character stood close to the rock at the time of the explosion.
    • Fixed the visual effect of Hespar’s altar. The altar is now switched off when the bonus is activated regardless of who did it; the players or Hespar.
    • Fixed a bug when no reward was given for defeating the Clinging Horror if it was killed with poison without the use of class abilities.
    • Fixed a bug where NPC Victor could follow the player’s character.
  • Thorneus’s Camp
    • Fixed a bug that caused character’s death.
  • Ardos Monastery
    • Fixed a bug when the vortexes summoned by Khlok Violent Storm did not inflict damage.
    • Fixed a bug that sometimes made it impossible to complete the adventure.
  • Borru Catacombs
    • Fixed the areas where boss fights take place: character’s movement is no longer restricted.
    • Fixed a bug where if players died during the fight with Solas it was impossible to return to him because of the barrier around the boss fight area.
  • Palon Prototype Plant
    • Fixed a bug that made one of the caches required to complete an optional task inaccessible.
    • Fixed a bug that caused the Oculat Observer to get stuck.
  • Saiban Archipelago
    • Fixed a bug that sometimes made it impossible to complete the adventure.
  • Avesten Tower
    • Fixed the mechanics of the Transformation ability of the Bloodthirsty Cryptide: the ability now works only on Wingers.
  • Icy Winds Canyon
    • Fixed damage type of some of the Renegade Cryomancer’s abilities.
  • Nedder Test Area
    • Fixed some of the geometry bugs that caused the character to get stuck during the Obstacle Course test.

10. 团队副本

  • Phoreus Test Area
    • Fixed a bug that caused the creatures summoned by a Necromancer to heal enemies.
  • Mare Sacro Monastery
    • Fixed a bug that caused the Kraken to knock players out of the playing area.
    • Fixed a bug where the Naiads’ Water Jets ability made the character unable to resurrect.
  • Fort Darlek
    • Fixed the Pulse Shot ability of Crespion Commander Saw. The attack no longer spreads to nearby characters.
  • Targo Islands
    • Fixed a bug that, if the character died in the fight with Rocky Shua, prevented them from resurrecting.
  • Hespilon Temple
    • Fixed a bugs that caused the character to get stuck in certain spots.

11. 对战

  • General
    • Fixed a bug where players could not leave the arena after logging in again.
    • Fixed a bug that enabled a party member to kick other players from the group without a vote.
    • Fixed a bug where one of the teams in special battles did not receive sparks of evolution.
  • Ring of Immortals
    • Fixed the lighting for minimum graphics settings. The arena is now brighter.
  • Lugran Research Base
    • Finishing strikes are no longer available.

12. 星图

  • Fixed the description of the Solidity stat.

13. 任务

  • Fixed a bug that made it impossible to complete the Power Unit Raiders quest.
  • Fixed a bug that made it impossible to complete the Malfunction quest in the Training Hall.
  • Fixed a bug affecting the Lurking Death optional task. Now the Lurking Warden of Death will spawn properly.

14. 战利品

  • Fixed a bug that, when the player reached a weekly limit for credits, allowed them to receive enhancement stones by disassembling items. The stones thus obtained would be taken into account in the next weekly limits.

15. 追随者系统

  • Fixed a bug that, when viewing the order screen, it displayed all modifiers the player had.
  • Fixed a bug with order missions sometimes having a 100% chance of failure.
  • Fixed the missions block in the order summary. The information is now displayed correctly.

16. 公会

  • Fixed a bug where a commander could not expel another commander from the pantheon.
  • Fixed a bug that caused all active structures in the pantheons to switch off during server maintenance.
  • Fixed a bug where the construction cost in resources and credits was displayed incorrectly.
  • Fixed a bug where the button for spending construction resources in the stronghold was not available even if there were sufficient resources.

17. 职业

  • General
    • Fixed a bug where the character moved incorrectly in certain cases.
    • Fixed animation of various class abilities, as well as updated some of the icons.
    • Bonus to movement speed for Slayer and Monk is not applied when moving backwards.
    • Fixed a bug with certain class abilities that knock enemies back. Now the target is knocked back with correct damage visuals.
    • Fixed a bug with ability sets. The effects that are removed once the class is changed will also disappear when another ability set is chosen.
  • Symbols
    • Impulse Intensity, Ultimate Strength, and Mobilization symbols now work correctly at level 6 as well.
  • Knight
    • Fixed a bug where the Knight’s ultimate ability could be activated multiple times in promo adventures.
    • Fixed several bugs with Barrier and Barrier II that caused the character to switch targets in PvP.
    • Bonus to Barrier from equipment now works correctly.
    • Fixed a bug that caused the Rockwall to work incorrectly when used together with Barrier II, reducing the amount of damage absorbed and reflected.
  • Archer
    • Fixed some of the Archer’s icons.
    • Fixed a bug where the sound effect would not play when switching classes.
  • Kinetic
    • Stone Projectile is now correctly interrupted with a Dash.
    • Fixed the performance issue caused by using Energy Wave.
  • Gunner
    • 修正 Gunner 姿态的图标。
    • 修正Experimental Fuel 天赋的描述。
    • 修正当Chip of Self-Destruction激活时,会移除自身增益buff的问题。
  • Paladin
    • The Divine Intervention symbol now correctly takes into account all the protective effects on the character.
  • Cryomancer
    • Corrected the health values for the Cryomancer’s Ice Statue and its Cryogen cost.
  • Warlock/Witch
    • Fixed a bug that caused the client to crash when using Volatile Curse.
  • Alchemist
    • Fixed a bug that removed the effect of Deadly Experiment from the Alchemist if the abilities that did not consume class resource were used.
    • Fixed a bug that caused Protective Membrane to stop absorbing incoming damage before it expired.
  • Necromancer
    • Fixed a bug where summoned creatures would sometimes lose their target and return to the character.
    • Fixed a bug when summoned Carrion would not deal damage.
  • Lightbinder
    • Fixed a bug that allowed the character to use Burning Stream and Flood of Light while running.

18. 一般

  • Fixed a bug where the character would stop a few yards away from the destination point when using automatic movement.
  • Fixed a few reported issues that caused the game to unintentionally shut down.
  • Fixed a bug with terrain displaying incorrectly when changing graphics settings.
  • Fixed a bug with terrain displaying incorrectly when the character was moving too fast.
  • Fixed a bug where the camera would rotate around the player upon logging in.
  • Fixed a bug where a transport could not be summoned if the character was on a sloping surface.
  • Fixed a bug that caused the camera to freeze when completing optional task.
  • Fixed a bug that occurred when opening a set of replicators or celestial threads if the character had too many active replicators.
  • Fixed a bug that occurred when trying to change appearance for the Mysterious Messenger quest.
  • Fixed a bug that caused certain costumes to look blurry.
  • Fixed a bugs with the statue in the Hall of Greatness.
  • Fixed a bug where the weekly limits would not reset.
  • Fixed a bug where a wrong reward was given for the Gifts from the Followers quest.
  • Fixed a bug where killing certain enemy types was not counted towards optional tasks.
  • Fixed a bug where voting in the pantheon worked incorrectly after maintenance.
  • Fixed a bug where changing tattoos in the Style Room could not be saved.
  • Fixed a bug where chat channels would switch automatically.
  • Fixed a bug visual bugs connected to the female Alchemist’s model.
  • Fixed a bug where dashing would cause the stance animation to play continuously for the female Slayer.
  • Fixed a bug where the fragments would drop nothing if the weekly limit for ether resources was reached. In this case, the player will now receive sparks of transformation.
  • Fixed a bug where the character’s health was not being restored out of combat and would only return upon teleporting to another area.
  • Fixed a bugs that caused the client to freeze when logging in.
  • Fixed the issue with the chat that caused the client to crash.
  • Fixed a few issues that caused performance to drop noticeably.
  • Fixed a bug that caused positive effects on the character to end prematurely.


翻译进行中

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