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Bonus Objectives

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=== Finishing Strikes ===
 
=== Finishing Strikes ===
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*(Description)
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=== [[File:GoodHealth.png|30px]] Healing Orbs ===
 
*(Need description)
 
*(Need description)
 
=== Healing Orbs ===
 
*Collect the specified number of healing orbs.
 
   
 
=== [[File:ChainKills.png|30px]] Killing Spree ===
 
=== [[File:ChainKills.png|30px]] Killing Spree ===
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=== [[File:LurkingDeath.png|30px]] Lurking Death ===
 
=== [[File:LurkingDeath.png|30px]] Lurking Death ===
*Defeat the specified number of [[Lurking Warden of Death|Lurking Wardens of Death]] that appear when the enemy is low on health.
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*Defeat the specified number of [[Lurking Warden of Death|Lurking Wardens of Death]] that appear when the player is low on health.
   
 
=== [[File:FourHit.png|30px]] Mass Killing ===
 
=== [[File:FourHit.png|30px]] Mass Killing ===
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**The "per fight" limit resets when exiting combat.
 
**The "per fight" limit resets when exiting combat.
 
**Players will be penalized for each time they exceed the "per fight" limit.
 
**Players will be penalized for each time they exceed the "per fight" limit.
 
=== Priority targets: Crushers ===
 
*In a group of enemies, try to kill [[File:Defensive mob icon.png|20px]]Crushers first.
 
 
=== Priority targets: Enchanters ===
 
*In a group of enemies, try to kill [[File:Control mob icon.png|20px]]Enchanters first.
 
 
=== Priority targets: Thugs ===
 
*In a group of enemies, try to kill [[File:Damage mob icon.png|20px]]Thugs first.
 
   
 
=== [[File:FinishingKick.png|30px]] Study Your Opponent ===
 
=== [[File:FinishingKick.png|30px]] Study Your Opponent ===
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