Bonus Objectives are additional goals given to players when undertaking an Adventure. They are displayed on the Adventure selection menu and are randomly assigned to that Adventure.
Contents
- 1 Objectives
- 1.1 AR 0.96 Test
- 1.2 Born Assassin I
- 1.3 Born Assassin II
- 1.4 Burrows
- 1.5 Caches
- 1.6 Caution
- 1.7 Converter
- 1.8 Dashes
- 1.9 Death to Spies
- 1.10 Emanations of Death
- 1.11 Fast Response
- 1.12 Finishing Strikes
- 1.13 Healing Orbs
- 1.14 Killing Spree
- 1.15 Lurking Death
- 1.16 Mass Killing
- 1.17 No Retreat
- 1.18 Priority targets: Crushers
- 1.19 Priority targets: Enchanters
- 1.20 Priority targets: Thugs
- 1.21 Study Your Opponent
- 1.22 Survival
- 1.23 True Immortal
- 1.24 Unstable Emanations
Objectives[edit | edit source]
AR 0.96 Test[edit | edit source]
- (Need description)
Born Assassin I[edit | edit source]
- Kill the specified number of enemies in a single fight the specified number of times.
- The counter resets when the player exits combat.
Born Assassin II[edit | edit source]
- Kill the specified number of powerful enemies in a single fight the specified number of times.
Burrows[edit | edit source]
- (Need description)
Caches[edit | edit source]
- Search for the specified number of caches hidden throughout the Adventure.
Caution[edit | edit source]
- Do not run low on Health more than the specified number of times.
- Players will be penalized for each time they finish combat with less than 30% health.
Converter[edit | edit source]
- (Need description)
Dashes[edit | edit source]
- Use Dash the specified number of times.
Death to Spies[edit | edit source]
- Defeat the specified number of Spy Oculats
- A Spy Oculat may spawn during each fight after a short amount of time.
- Each fight will only spawn one Oculat.
- The Oculat will disappear if not defeated promptly.
Emanations of Death[edit | edit source]
- (Need description)
Fast Response[edit | edit source]
- Do not get hit by an enemy telegraphed "Powerful Strike" abilities.
- A Powerful Strike is any enemy attack that does not do damage immediately.
- Players will be penalized for each "Powerful Strike" they take.
Finishing Strikes[edit | edit source]
- (Need description)
Healing Orbs[edit | edit source]
- Collect the specified number of healing orbs.
Killing Spree[edit | edit source]
- Defeat the specified number of enemies in quick succession the specified number of times.
- Enemies must die as a result of the players attacks.
- Self-destructing enemies do not reset the counter.

A Lurking Warden appears on Okki Island.
Lurking Death[edit | edit source]
- Defeat the specified number of Lurking Wardens of Death that appear when the enemy is low on health.
Mass Killing[edit | edit source]
- Defeat the specified number of enemies with a single attack.
- All enemies must die from the same "hit" of an attack.
No Retreat[edit | edit source]
- Do not dash more than the specified amount per fight.
- The "per fight" limit resets when exiting combat.
- Players will be penalized for each time they exceed the "per fight" limit.
Priority targets: Crushers[edit | edit source]
Priority targets: Enchanters[edit | edit source]
Priority targets: Thugs[edit | edit source]
Study Your Opponent[edit | edit source]
- Defeat the specified number of enemies within the designated camera area.
- The camera area can be either conical or circular in shape.
- The camera will spawn on or near the player(s) when entering combat.
Survival[edit | edit source]
- (Need description)
True Immortal[edit | edit source]
- Do not grab more than the specified amount of Health Orbs per fight.
- Players will be penalized for each time they exceed the "per fight" limit.

An Unstable Emanation in Kyris.
Unstable Emanations[edit | edit source]
- Collect Unstable Emanations dropped by regular enemies.
- Unstable Emanations appear only for a short time and will disappear if not collected.
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