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[[File:Order.jpg|thumb|308px]]
 
[[File:Order.jpg|thumb|308px]]
Adepts are more than your biggest followers; they’re a major source of your personal power and utilizing them to their fullest will be the key to maximizing your potential as a god. Adepts are a part of the [[Order]]s of Aelion
 
   
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Adepts are some of an Immortal's most loyal and skilled followers. They are hand picked from the [[Hall of Greatness]] by an Immortal to assist the Immortal's [[Order]] for their aptitudes. Adepts are chosen for their Profession and their skills to perform missions to assist the Immortal that they worship. Adepts gain experience, followers, gifts, and other items by going on missions for Immortals and Immortals can collect relics to help advance Adepts to increase their overall power.
'''Professions'''
 
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__toc__
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==Recruitment==
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An Immortal can recruit Adepts by visiting the [[Hall of Greatness]]. Once there, the Immortal can find the possible recruits standing in worship around their statue. The Immortal has simply to approach the candidate and then interact with them to recruit them as an Adept to the Immortal's order.
   
 
==Professions==
One of the key differences between one of your normal run-of-the-mill followers and an adept is its profession. Currently, each adept comes with one of the following eight:
 
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Adepts come with one of several professions that provide them with bonuses for completion of missions. Each of the different profession types is listed below with a brief description of what the profession does:
 
* '''Engineer''' – a technical genius
 
* '''Templar''' – a guardian for the order
 
* '''Sorcerer''' – a preserver of old rituals, ancient runes and traditions
 
* '''Mystic''' – a master in all things “magic”
 
* '''Preacher''' – an evangelist for your order
 
* '''Healer''' – a capable physician
 
* '''Envoy''' – a diplomatic representative
 
* '''Agent''' – a paranormal investigator
   
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==Skills==
[[Engineer]] – a technical genius
 
  +
Adepts can come with several different types of skills that can add bonuses to mission rewards or even reduce the overall difficulty of a mission. Adepts come with varying levels of skills from 1 to 4 when they are recruited. At this time there does not appear to be any way to increase of change these skills. The skill list is as follows:
  +
* Charisma - Grants a bonus to followers earned per mission.
  +
* ????? - Reduces mission Difficulty
   
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==Quality==
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Adepts come in several qualities that increase their overall success in missions. They can be recruited at different qualities or can be later developed to better qualities. The different levels of qualities are shown below:
  +
* White
  +
* Green
  +
* Blue
  +
* Purple
   
  +
==Development==
[[Templar]] – a guardian for the order
 
  +
Adepts gain experience and grow stronger by going on missions. The higher level the Adept, the easier it is for them to complete a mission. Adepts can also be increased in quality through a in game process called '''Enlightenment''' which can change them from White to Green to Blue to Purple for a number of resources. The type of resources needed to develop the Adept varies, but there three types of resources that only the Immortal can gather that are required as well. The tables below lists the details:
   
  +
{|
  +
|+ White to Green
  +
|-
  +
!
  +
! Warrior's Amulet
  +
! ???
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! ???
  +
|-
  +
!Engineer
  +
|-
  +
!Templar
  +
|-
  +
!Sorcerer
  +
|-
  +
!Mystic
  +
|-
  +
!Preacher
  +
|-
  +
!Healer
  +
|-
  +
!Envoy
  +
|-
  +
!Agent
  +
|}
   
  +
==Exchange==
[[Sorcerer]] – a preserver of old rituals, ancient runes and traditions
 
  +
If an Adept no longer has any use to an Immortal, they can be made into Missionaries to help an Immortal convert more Followers to their Order. This effectively sells the Adept for a number of Followers. Once sold, the Adept can not be recovered. The amount of followers gained varies based on quality as shown below:
   
  +
* White - 3 Followers
 
  +
* Green -
[[Mystic]] – a master in all things “magic”
 
  +
* Blue -
 
  +
* Purple -
 
[[Preacher]] – an evangelist for your order
 
 
 
[[Healer]] – a capable physician
 
 
 
[[Envoy]] – a diplomatic representative
 
 
 
[[Agent]] – a paranormal investigator
 
 
Depending on the group, certain adepts are better suited for specific missions you assign them. For example, if you have a mission to curb an epidemic outbreak – you can send any of your adepts on that mission, but if you send an adept who’s also a healer, they’ll be much more effective at completing the task. For this reason, it’s important that you balance your order to include enough adepts to cover each type of mission you might have for them.
 
 
Adepts who return from successful missions bring back valuable rewards, including gifts and additional followers. Adepts can also fail missions – returning with only a small percentage of their rewards. As players increase the strength and rank of their adepts, they’ll be able to send them on more difficult missions with larger rewards.
 
 
After completing a mission within a designated province, your reputation within that province will increase for a limited period of time. Once your reputation with the province rises above neutral, local citizens will begin to show their gratitude by awarding you with a steady stream of gifts.
 
 
 
'''Developing your Adept's Power'''
 
 
Managing your adepts involves more than just merely ensuring you pick the right one for the job. In addition to a profession, each adept who joins you also has a personal level and rank which affects their overall power level - as well as your own character’s power. As an adept completes missions they’ll level up; gaining more stats along the way and eventually becoming eligible for a rank increase.
 
 
Once an adept has reached its max level, you can carry out the rite of enlightenment; raising the adepts rank at the expense of resetting the adept back to level 1. However, the adept will now begin with higher base stats and when they level up they’ll gain additional stats per level proportionate to their new rank. Aside from an adepts rank, they’re also distinguished by their degree of talent. Talent determines a particular adept’s capabilities and ranges from Able (grey) to Talented (green), Skillful (blue), Gifted (purple) and finally Legendary (orange).
 
 
The more talented the adept is the more additional stats (such as critical chance) are provided to your character. Having more talented adepts is obviously preferable, but they do require players invest more time and resources to level them.
 
 
If a player happens to have two adepts of the same rank, level and talent they can choose to have one of the adepts mentor the other in order to increase its talent - at the expense of losing the mentor.
 
 
'''Benefiting from Adepts'''
 
 
In order to gain the stat benefits from a particular adept you’ll need to assign them as patron to one of Aelion’s eight provinces you can unlock. Once a particular province has been unlocked, local citizens will erect a temple in your god’s name. Temples provide a direct stamina boost to your character and can be upgraded to increase this bonus.
 
 
After the temple is erected, players can use special relics earned to construct up to 8 chapels within the province. Each chapel provides unique bonuses to certain stats such as your critical strike chance. Once each province has been fully unlocked, players may select up to 8 unique stats from a total of 64 potential bonuses; providing players with ample opportunities to mix and match stats dependent on their current playstyle.
 
 
Like adepts, chapels are also distinguished by their relic’s power, which plays a part in determining your overall bonus from that province. Common relics can be obtained through adventures, but the rarest relics come from raids, invasions and other end-game activities.
 
 
It’s important to note that if you wish to maximize your benefit from a province, you’ll need to use both an adept and a chapel with a relic of the same quality. For example, if you have a “blue” adept, but select a chapel with a “green” relic, then your additional bonus stats will be limited by your chapel's relic.
 
 
'''Missionaries – Putting Adepts out to Pasture'''
 
 
After you've spent some time amassing a healthy group of followers throughout each of Aelion’s eight provinces, you may find yourself with an excess number of adepts. If that’s the case, put those adepts to work! Followers who've overstayed their welcome can be converted into missionaries and sent out into the fields, permanently.
 
 
By doing so, these missionaries will bring you an impressive amount of followers and gifts. The more talented and higher ranking the adept was, the more followers and gifts you’ll receive. The downside is you’ll lose that adept from your roster forever, so it’s important you only convert those who you no longer need.
 
 
'''Practice Makes Perfect'''
 
 
The Order system is a vast wonderland filled with flexible choices for you to make as an immortal. While daunting at first, we encourage you to experiment with your adepts as you plan out your progression path, in order to properly maximize your strengths as a god. By putting in the time to improve your adepts and tend to your follower’s needs, your character will be rewarded with additional power and prestige befitting such a mindful and just god.
 
 
[[Category:Orders of Aelion]]
 
[[Category:Orders of Aelion]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:20, 24 July 2015

Order

Adepts are some of an Immortal's most loyal and skilled followers. They are hand picked from the Hall of Greatness by an Immortal to assist the Immortal's Order for their aptitudes. Adepts are chosen for their Profession and their skills to perform missions to assist the Immortal that they worship. Adepts gain experience, followers, gifts, and other items by going on missions for Immortals and Immortals can collect relics to help advance Adepts to increase their overall power.

Recruitment

An Immortal can recruit Adepts by visiting the Hall of Greatness. Once there, the Immortal can find the possible recruits standing in worship around their statue. The Immortal has simply to approach the candidate and then interact with them to recruit them as an Adept to the Immortal's order.

Professions

Adepts come with one of several professions that provide them with bonuses for completion of missions. Each of the different profession types is listed below with a brief description of what the profession does:

  • Engineer – a technical genius
  • Templar – a guardian for the order
  • Sorcerer – a preserver of old rituals, ancient runes and traditions
  • Mystic – a master in all things “magic”
  • Preacher – an evangelist for your order
  • Healer – a capable physician
  • Envoy – a diplomatic representative
  • Agent – a paranormal investigator

Skills

Adepts can come with several different types of skills that can add bonuses to mission rewards or even reduce the overall difficulty of a mission. Adepts come with varying levels of skills from 1 to 4 when they are recruited. At this time there does not appear to be any way to increase of change these skills. The skill list is as follows:

  • Charisma - Grants a bonus to followers earned per mission.
  • ????? - Reduces mission Difficulty

Quality

Adepts come in several qualities that increase their overall success in missions. They can be recruited at different qualities or can be later developed to better qualities. The different levels of qualities are shown below:

  • White
  • Green
  • Blue
  • Purple

Development

Adepts gain experience and grow stronger by going on missions. The higher level the Adept, the easier it is for them to complete a mission. Adepts can also be increased in quality through a in game process called Enlightenment which can change them from White to Green to Blue to Purple for a number of resources. The type of resources needed to develop the Adept varies, but there three types of resources that only the Immortal can gather that are required as well. The tables below lists the details:

White to Green
Warrior's Amulet ??? ???
Engineer
Templar
Sorcerer
Mystic
Preacher
Healer
Envoy
Agent

Exchange

If an Adept no longer has any use to an Immortal, they can be made into Missionaries to help an Immortal convert more Followers to their Order. This effectively sells the Adept for a number of Followers. Once sold, the Adept can not be recovered. The amount of followers gained varies based on quality as shown below:

  • White - 3 Followers
  • Green -
  • Blue -
  • Purple -