Category talk:Creatures

Why creatures?
It seems as if we use the term creature for any and all mobs in this game. Now, there are certainly more than one definition of a creature, but none that warrants the usage we have here. Sentient (humans and alien races alike), beasts and A.I.s are all thrown into this category.

We seem to have two top-level categories for entities controlled by the game: NPC (primarily friendlies, as per common cRPG understanding, although these can of course turn on you by "sudden but inevitable betrayal!") and mobs (stuff we fight).

Suggestion for a new structure and categorization of NPC and Mobs

NPC for all things NPC, and additional tag with quest giver where applicable.
 * Category:Non-playable characters (or Category:NPCs)
 * Category:Quest giver

Creature becomes mobs, and we have a sub-category for each zone they appear in:
 * Category:Mobs
 * Category:(zone name) mobs

One folder category for allegiances with related sub-categories
 * Category:Allegiances
 * Category:(all the different invading armies)
 * Category:Aelion(?)

One folder category for species: (One thing I am unsure of is whether it should just be 'Mechanoids' or 'Oculat' "Scissor' etc)
 * Category:Species
 * Category:(Lycans/Carrions/Khelps/Naiads/Humans/etc)

And finally, and this may be redundant, but some traits. Nordavind (talk) 12:38, August 10, 2015 (UTC)
 * Category:Traits(better name needed?)
 * Category:Beasts (for Lycans and Skates and such)
 * Category:Gods/Goddesses (there are non-'human' gods AFAWK, so this goes for all)
 * Category:Immortals