Talk:Skyforge/@comment-20211881-20150216204443

Notes:
Some of the things we currently know about game mechanics but not enough for articles. These items are subject to change while the game is still in Beta. Open Beta:  Has not been announced. Currently accepting applications for Closed Beta (CBT) Servers: One per territory, PVE only. Characters creation: Naming convention includes first and last names (surnames). Design to make the character visually unique opens up once the character becomes a 'deity".  Leveling: Character progression in the game is not level based. There are plenty of ways to advance your character. For information see Ascension Atlas and Orders of Aelion.  Armor: There is a costume system, not sure of anything beyond that.  Dynamic Weather: Each zone has it's own unique weather condition. Unknown if there are day/night cycles Dungeons: Yes there are group dungeons. Unknown how many will be available at launch.  Combat system: Action-combat based. Players move through the world using WASD + mouse. Where you are looking is where you will go when moving, and were your attacks will go when you attack. Two primary abilities will be bound to the left and right mouse buttons. Mounts: There are 'mounts' in the concept art. Have yet to see confirmation as to whether or not they are player or NPC mounts.